I have derived my app from the cef sample. It is using the regular, window based rendering.
I would like at the same time (same app) to leverage the off-screen capability of cef in order to capture bitmaps of things similar to what is rendered in my window.
I was planning to create a second browser, with CefBrowserHost::CreateBrowser, attaching a specific CefWindowInfo.
This is were I got lost. I can not get this working.
Is the approach viable ? and if yes what is the minimal structure to provide to cef to get my OnPaint call back called on my custom CefRenderHandler ?
Thanks for your help
Gregoire