Make CEF3 co work with XNA

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Make CEF3 co work with XNA

Postby zeyanlu » Fri Jul 11, 2014 6:14 am

For some 3d effect requirement , I want make CEF3 co work with microsoft's game engine XNA.

For performance consideration, I want CEF3 render web page to GPU RAM Texture, then use the texture on some 3D model
without copy the texture back to CPU RAM

Does any body know how to finish this task?
zeyanlu
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Re: Make CEF3 co work with XNA

Postby magreenblatt » Fri Jul 11, 2014 10:29 am

zeyanlu wrote:For performance consideration, I want CEF3 render web page to GPU RAM Texture, then use the texture on some 3D model
without copy the texture back to CPU RAM

See https://code.google.com/p/chromiumembed ... il?id=1006.

Note that the Xbox and Windows Phone platforms are not supported by CEF.
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Re: Make CEF3 co work with XNA

Postby zeyanlu » Sat Jul 12, 2014 5:05 pm

Ok, I've got it
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