Hi,
We are using CEF as our UI/HUD system for our game engine. For windows it is already working, but for the other platforms like PS4 or MingW_w64 we are stuck.
Is there any specific OS dependency of CEF that will be a problem when porting to another platform?
PS4 use a LLVM/Clang11 compiler http://llvm.org/devmtg/2013-11/slides/R ... lchain.pdf .
Also we are not sure of the process to compile CEF. It seems the packages from https://cefbuilds.com/ already have precompiled code and the code in bitbucket needs chromium.
Thanks!