chromium 64 (win32) memory leak?

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chromium 64 (win32) memory leak?

Postby charlieq » Wed Apr 18, 2018 6:53 pm

Recently I upgraded a CEF based windows application to CEF 3.3282.1742.g96f907e / Chromium 64.0.3282.119. When the app launches and plays an HTML game, the memory used by the app exceeds 2GB very quickly. However, when it uses chromium 59 or 65, there is no issue at all. It seems to me that Chromium 64 for win32 has serious memory leak. The machine used to test has no GPU. Any thought?
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Re: chromium 64 (win32) memory leak?

Postby ndesktop » Thu Apr 19, 2018 4:13 am

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Re: chromium 64 (win32) memory leak?

Postby charlieq » Thu Apr 19, 2018 8:02 pm

Per the link, the issue should have been fixed. However even an official build for branch 3282 downloaded this week still has the issue.
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Re: chromium 64 (win32) memory leak?

Postby magreenblatt » Thu Apr 19, 2018 8:13 pm

The linked bug is fixed in 3312 branch and newer.
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Re: chromium 64 (win32) memory leak?

Postby ndesktop » Fri Apr 20, 2018 12:59 am

charlieq wrote:Per the link, the issue should have been fixed. However even an official build for branch 3282 downloaded this week still has the issue.

I know for sure is present in 3282, I had to apply the patch (which restricts the number of log entries for GPU process to 1000) over Chromium 3282.

Or what you experience is not the same bug (I commented about the GPU logging bug because
1. I stumbled on it these days on a legacy branch and
2. seemed to be the most obvious.

Anyways, if you see a stack trace with OnNoMemory, I think it's pretty close, as the comment #11 says in the linked bug:
"Comment 11 by erikc...@chromium.org, Feb 1
Issue 807154: Apparently this was causing OOMs in the wild."
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Re: chromium 64 (win32) memory leak?

Postby charlieq » Tue Apr 24, 2018 7:50 pm

Many thanks for response. Decide to upgrade to ver. 65.
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