V77 binaries renderer crashes

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V77 binaries renderer crashes

Postby BobM » Tue Oct 01, 2019 8:56 pm

After installing cef_binary_77.1.3+gf0a1c44+chromium-77.0.3865.90_windows32 (previously had cef_binary_76.1.13+gf19c584+chromium-76.0.3809.132_windows32), the render process crashes...

Code: Select all
>   libcef.dll!v8::base::OS::Abort() Line 920   C++
    [External Code]   
    libcef.dll!v8::internal::Snapshot::Initialize(v8::internal::Isolate * isolate) Line 43   C++
    libcef.dll!v8::Isolate::Initialize(v8::Isolate * isolate, const v8::Isolate::CreateParams & params) Line 7898   C++
    libcef.dll!gin::IsolateHolder::IsolateHolder(scoped_refptr<base::SingleThreadTaskRunner> task_runner, gin::IsolateHolder::AccessMode access_mode, gin::IsolateHolder::AllowAtomicsWaitMode atomics_wait_mode, gin::IsolateHolder::IsolateType isolate_type, gin::IsolateHolder::IsolateCreationMode isolate_creation_mode) Line 84   C++
    libcef.dll!blink::V8PerIsolateData::V8PerIsolateData(scoped_refptr<base::SingleThreadTaskRunner> task_runner, blink::V8PerIsolateData::V8ContextSnapshotMode v8_context_snapshot_mode) Line 92   C++
    libcef.dll!blink::V8PerIsolateData::Initialize(scoped_refptr<base::SingleThreadTaskRunner> task_runner, blink::V8PerIsolateData::V8ContextSnapshotMode context_mode) Line 138   C++
    libcef.dll!blink::V8Initializer::InitializeMainThread(const int * reference_table) Line 690   C++
    libcef.dll!blink::`anonymous namespace'::InitializeCommon(blink::Platform * platform, service_manager::BinderRegistryWithArgs<> * registry) Line 117   C++
    libcef.dll!blink::Initialize(blink::Platform * platform, service_manager::BinderRegistryWithArgs<> * registry, blink::scheduler::WebThreadScheduler * main_thread_scheduler) Line 148   C++
    libcef.dll!content::RenderThreadImpl::InitializeWebKit(service_manager::BinderRegistryWithArgs<> * registry) Line 1169   C++
    libcef.dll!content::RenderThreadImpl::Init() Line 743   C++
    libcef.dll!content::RenderThreadImpl::RenderThreadImpl(base::RepeatingCallback<void ()> quit_closure, std::__1::unique_ptr<blink::scheduler::WebThreadScheduler,std::__1::default_delete<blink::scheduler::WebThreadScheduler> > scheduler) Line 704   C++
    libcef.dll!content::RendererMain(const content::MainFunctionParams & parameters) Line 189   C++
    libcef.dll!content::RunOtherNamedProcessTypeMain(const std::__1::basic_string<char,std::__1::char_traits<char>,std::__1::allocator<char> > & process_type, const content::MainFunctionParams & main_function_params, content::ContentMainDelegate * delegate) Line 578   C++
    libcef.dll!content::ContentMainRunnerImpl::Run(bool start_service_manager_only) Line 871   C++


I'm just using the binary distribution - no source. Sandbox is disabled for my application.
Any ideas why this may happen?
Thanks
Bob
BobM
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Re: V77 binaries renderer crashes

Postby magreenblatt » Wed Oct 02, 2019 3:18 am

What Windows version? What content are you loading? Does the crash reproduce with the CEF sample apps?
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Re: V77 binaries renderer crashes

Postby BobM » Thu Oct 10, 2019 1:11 am

Fixed,
I had neglected to update the support files :(
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Re: V77 binaries renderer crashes

Postby JMilly » Tue Oct 15, 2019 3:29 pm

BobM wrote:Fixed,
I had neglected to update the support files :(


What do you mean by the "support files"?
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Re: V77 binaries renderer crashes

Postby BobM » Tue Oct 15, 2019 6:00 pm

JMilly wrote:
BobM wrote:Fixed,
I had neglected to update the support files :(


What do you mean by the "support files"?


The .pak, .bin, locales, swiftshader etc. that must be in the application folder. I had forgotten to copy them.
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