Hello, I am noticing a memory increase in the renderer process...I am running the Xilium cefglue winforms demo app (v3.2171.1949) using the html/js below.
After clicking open a number of times and closing all opened windows I see in windows task manager that memory (private working set) for the renderer process never goes down and continually creeps up. In one test case, I managed to get it up to 250 Mbytes. This happens in both debug and release builds. Note: I am doing testing on win8.1 machine.
I used .net memory profiler and don't see any managed memory issues but it does report unmanaged memory increase between snapshots but I haven't dug into unmanaged side yet.
To add some strangeness to problem... If in file CefGlue.Demo\Common\DemoCefApp.cs I remove override of method 'GetRenderProcessHandler and re-run then memory does not increase indefinitely.
Any ideas? Thanks.
<html>
<head>
</head>
<body>
<button id="openWin">open</button>
<script>
var openEl = document.getElementById('openWin');
if (openEl) {
openEl.addEventListener('click', function() {
window.open('http://www.google.com');
});
}
</script>
</body>
</html>