I get CEF from binary download page, and I also set it in cmake compilation settings
set(CMAKE_C_COMPILER "clang")
set(CMAKE_CXX_COMPILER "clang++")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++ -lc++abi")
But my program reported an error when linking binaries.
C:/UnrealToolchains/v15_clang-8.0.1-centos7/x86_64-unknown-linux-gnu/bin\x86_64-unknown-linux-gnu-ld:
D:/*/libcef_dll_wrapper.a(transfer_util.cc.o): in function `transfer_string_map_contents(std::map<CefStringBase<CefStringTraitsUTF16>, CefStringBase<CefStringTraitsUTF16>, std::less<CefStringBase<CefStringTraitsUTF16> >, std::allocator<std::pair<CefStringBase<CefStringTraitsUTF16> const, CefStringBase<CefStringTraitsUTF16> > > > const&, void*)':
1> transfer_util.cc:(.text._Z28transfer_string_map_contentsRKSt3mapI13CefStringBaseI20CefStringTraitsUTF16ES2_St4lessIS2_ESaISt4pairIKS2_S2_EEEPv+0x34): undefined reference to `std::_Rb_tree_increment(std::_Rb_tree_node_base const*)'
1>clang++ : error : linker command failed with exit code 1 (use -v to see invocation)
Thank you for your help