Hello,
I have setup hardware-accelerated OSR using shared textures.
Everything works as expected, but if I create a window and then show it a little bit later, it stays unpainted for a few seconds.
I would solve this by handling WM_SHOWWINDOW and forcing OnAcceleratedPaint, but browser->GetHost()->Invalidate(..) does not seem to work in OSR.
How do I solve this?
Thanks