CefRenderHandler::OnAcceleratedPaint

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CefRenderHandler::OnAcceleratedPaint

Postby blackknife » Fri May 17, 2019 5:19 am

I think CefRenderHandler::OnAcceleratedPaint share_handle shoulde pass angle opengl texture rather than dx11 share texture.
The Angle is compatiable more os.And it is easer.
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Re: CefRenderHandler::OnAcceleratedPaint

Postby Czarek » Sat May 18, 2019 8:55 am

If you're interested in opengl support there is some valuable input in Issue #1006, PR #158 and PR #144.
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